Now, I know I'm going to sound like a mix of the grandpa in the Werther's Originals ad and Victor Meldrew himself, but when I were a lad (sorry) we 'ad t'video games that were actually games. You could load it on your computer and play it on the telly in the living room. Some intelligence had been applied in the writing of the game, and the games were therefore attractive to play because they were a mental challenge as well as a test of co-ordination and reflexes. I'm thinking of games like Elite.
Modern games seem to just compete on how gory and horrifying they are. With a very small number of honourable exceptions like (say) Portal, they are all basically the same. You view the world down the barrel of some kind of weapon and kill what you see. The only competition amongst game writers seem to be to make the most vivid scenes of (basically) murder and torture that they can.
Which means that every few weeks, Master P and I have a conversation which starts "Can I have this game please, I know I'm only 11 and it's a 15 but its alright, honest". I agree to look into it, do some googling, and come away with a varying degree of revulsion. On one occasion, I did in fact feel physically sick at what I saw on Youtube. Then I have to say "no", and we have the "all my mates have it" whine.
Why can't they drop this pointless dead-end format of the first-person shooter and think of some clever games?